A downloadable computer place

note: I've disabled the download for this game because I need to recompile it with a new editor version (according to Unity). I don't really use Unity anymore but I will try to recompile this game at some point in the future. 

This is mostly just a scene I made to learn how to make an explorable world in unity. 

The art is loosely based on late 90s/early 2000s "bsp" era environment art.

You can walk around this world in first person. You can admire stones. If you admire the stones for long enough they may show you something.

Controls:

WASD to move.

Use your mouse to look.

Press Shift to move faster.

Press Escape to quit.

Use your eyes and ears to admire stones.

Tools/Asset credits:

Keijiro Takahashi's Datamosh Shader (the coolest shader ever)

fungus/playmaker (scripting)

Realtime CSG (level design/environment modeling)

Melodizer by Damien Quartz (tool I used to make sounds)

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Headphones recommended

Headphones recommended

I was trying to make a "nearly silent place" and maybe took it a bit too far, so it's possible that you might not hear anything unless you use headphones! Oops! I'm dumb!

Updated 16 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorvideodream
GenreAdventure
Tagsambient, Atmospheric, First-Person, Lo-fi, Low-poly, quiet, Relaxing, Singleplayer, Walking simulator, warm-blanket

Comments

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good lord how time flies.

 I remember watching my cousin playing the first and second game on his old family gateway during the summer when we would visit man we used to come inside after a long day of picking pears and we would just kick back with an ice cold orange fanta and play this for hours in a. I'm 39 years old now and yes I still cannot stand the smell of pears but I will most certainly play this with and orange fanta and remember calmer days